**Please play in full screen!**

Bloop, is a sci-fi dystopia set in an underground bunker lab. Alien slimes have invaded Earth and consume everything that is not them. Scientists have captured one, they nicknamed Bloop, and successfully re-programmed it to consume only its own kind. But something happened before they could release Bloop. Years later, Bloop escapes on its own. But Bloop is no longer quite what it seems.

Enter Bloop Level 0. Play through several levels to learn the mechanics and test the prototype. 

Controls:

A, D for side to side movement

Space for jump

E for use for buttons and exits

Mouse1 (Left-click) to shoot. Careful it costs mass (health)

Mouse2 (Right-click) to separate. Careful it costs mass (health)

Enter to switch between blobs! (You have to press it more than once to cycle)

Credits:

Assets: (Music) Dark Fantasy Studio, (Unity) Bullet, Simple Modern Crosshairs, (Emojis) openmoji-sprites, (Scripts) (youtube) Lonex, Binary Lunar, Code Monkey.

And everyone in the GMTK Discord!

Team

Ryan Morris

Matthew Garcia

With a Special appearance from Casey Sawyer for planning and prep

Thank you!

 https://github.com/rymorrisj/separate-yet-together

Comments

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The concept seems neat but I have no idea what I am supposed to be doing in the level. The controls work, but I can’t really tell what is being controlled.

ya, we ran out of time. There is an emoji system that gives prompts and serves as our UI . The code is there but couldnt get it out in time >.<. Thanks for playing!

To get a better idea of what we were trying to do, can check out the notes here: https://github.com/rymorrisj/separate-yet-together/blob/master/Game%20Jam.pdf